Physics of Bullet Damage


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Getting shot is bad, bullets tend to do a lot of damage even though they are extremely light (usually about 0.007kg). This is due to the amount of momentum and high speeds the bullet obtains. Looking at momentum, p=mv, we can see that even if 0.007kg was plugged in the momentum of the collision would be extreme because an average round will travel at 25,000Km/H. As you can see to your right this is an example of a entrance and exit hole which shows that the bullet tries to dump as much energy as possible in the object. The picture to the right illustrates the internal forces of the concrete coming apart due to the amount of energy applied which overpowers the concrete.
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If you want your bullet to do the most damage, then you need to remember the equation KE=(1/2)mv^2. This equation is important because it shows the immense amount of energy a bullet can obtain. As you can see from the equation, kinetic energy is directly proportional to velocity squared, thus if you went twice as fast, you'd have four times the amount of energy. Going back to the damage part imagine you were shooting gelatin dummies, you would want hollow point rounds because they almost guarantee a kill. This is because once the bullet enters the object it breaks apart (seen to the right) thus, creating a large surface area. This means it has a low chance of coming out of the dummy and can do the most amount of damage possible because it dumped all of its energy into the object instead of shedding a good portion going through it.
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