Angle for Distance
This page shows the angle at which to hold a
paintball marker in order to mark a target at varying
distances. As you can see from the animation below, the
paintballs arc, like all projectiles affected by gravity and
drag, so it is important to understand how to properly fire a
paintball marker so that the paintballs reach their intended
target.
In order to determine the angle at which to
hold the paintball marker, the following equations must be
solved for theta.
Where x will be replaced with the distance to
the projectile's target and y will be set to zero (assuming
the target is at the same height as the paintball marker). It
is likely that there will be several solutions, this is
because there are different angles at which the projectile can
be launched to reach the target distance. The projectile can
be fired at a lower angle to take a shorter arc path, reach
the target faster, and have more impact, or it can be fired at
a higher angle to take a longer arc path, reach the targer
slower, and have less impact.
This should help:
Distance
(m) |
Angle
() |
0 |
0.00 |
10 |
0.35 |
20 |
0.70 |
30 |
1.05 |
40 |
1.40 |
50 |
1.80 |
60 |
2.15 |
70 |
2.55 |
80 |
2.95 |
90 |
3.30 |
100 |
3.75 |
Notation:
:
the terminal velocity of the projectile
: the
mass of the projectile
: the
gravitational acceleration on the projectile
: the
density of the fluid through which the object is moving
: the
projected area of the object
:
the drag coefficient of the projectile
:
the projectile acceleration in the x direction
:
the projectile acceleration in the y direction
: the
time difference from when the projectile is launched
:
the projectile velocity in the x direction
:
the projectile velocity in the y direction
:
the initial velocity at which the projectile is launched
:
the angle at which the projectile is launched
: the
magnitude of the sum of the x and y velocity vectors
: the
distance from the origin in the x direction
: the
distance from the origin in the y direction
:
the average force on the projectile
:
the change in velocity of the projectile
:
the difference in time
the
difference in position of the projectile
:
the change in momentum of the projectile
Contsants:
(average mass of a paintball)
(gravity on earth)
(air density at 1 atm and 30 degrees celcius)
(cross sectional area of a paintball)
(drag coefficient for a smooth sphere)
(diameter of a paintball)