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I made this website to help aspiring paintball players understand and exploit the physics of paintball. Even experienced players can significantly improve their paintball performance by learning how paintballs act after being fired from a paintball marker. I suggest paying extra attention to the Time section.

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Notation:
vtv_{t}: the terminal velocity of the projectile
mm: the mass of the projectile
gg: the gravitational acceleration on the projectile
ρ\rho: the density of the fluid through which the object is moving
AA: the projected area of the object
CdC_{d}: the drag coefficient of the projectile
axa_{x}: the projectile acceleration in the x direction
aya_{y}: the projectile acceleration in the y direction
tt: the time difference from when the projectile is launched
vxv_{x}: the projectile velocity in the x direction
vyv_{y}: the projectile velocity in the y direction
vov_{o}: the initial velocity at which the projectile is launched
θ\theta: the angle at which the projectile is launched
vv: the magnitude of the sum of the x and y velocity vectors
xx: the distance from the origin in the x direction
yy: the distance from the origin in the y direction
FaveF_{ave}: the average force on the projectile
Δv\Delta v: the change in velocity of the projectile
Δt\Delta t: the difference in time
Δd\Delta d the difference in position of the projectile
ImpulseImpulse: the change in momentum of the projectile

Contsants:
m=3.201*10-3kgm=3.201*10^{-3}kg    (average mass of a paintball)
g=9.81ms2g=9.81\frac{m}{s^{2}}    (gravity on earth)
ρ=1.164kgm3\rho = 1.164\frac{kg}{m^{3}}    (air density at 1 atm and 30 degrees celcius)
A=2.343*10-4m2A = 2.343*10^{-4}m^{2}   (cross sectional area of a paintball)
Cd=0.47C_{d} = 0.47    (drag coefficient for a smooth sphere)
=0.017272m\empty = 0.017272m (diameter of a paintball)