When an
object is in free fall there are very few forces acting on
it. The most obvious of these is gravity, which is
calculated to effect an object at a rate of 9.8 m/s/s.
For an object in free fall there are four kinematic
equations to describe the objects motion.
The first is an equation for/using displacement, and it
goes: displacement = (initial velocity)*(time) +
(1/2)*(acceleration)*(time)^2.
The Second equation used for final velocity looks
like: (final velocity)^2 = (initial velocity)^2 +
2*(acceleration)*(displacement)
The Third equation can be used for final velocity is:
(final velocity) = (initial velocity) +
(acceleration)*(time)
The Fourth equation also for displacement is: displacement =
((initial velocity + final velocity)/2)*(time)
For wing suit
flying their are other forces acting on the flyer including
gravity. We look further into aerodynamics to describe
the motion of wing suit jumper. The jumper increases
their lift by increasing their surface area, this will result
not only in decreasing their rate of falling but can be used
to glide the jumper forward. A jumper's "angle of
attack" is what moves them in the direction they wish to go
since there is no thrust, and by bending their arms, legs,
hips and even their head will help in turning
directions. This force can be compared to sticking your
hand out the window of a moving car, we know that sticking
your hand out palm sideways will pull your arm back with a lot
more force than with your palm facing down. The
parachute deployment works the same way, when the parachute is
opened the jumper has increased the amount of surface area
exposed and will decrease their descent acceleration even
more.
Another
concept to consider for the physics of base jumping is
terminal velocity. Terminal velocity is when an object
in free fall acceleration goes to
zero. This will happen when the air resistance, or the
drag, is equal to the force of gravity's acceleration, and
results in a constant velocity. A typical skydiver
will reach terminal velocity around 55m/s when they are
stretched out and not wearing a wing suit.
The formula used for calculating terminal velocity
goes: <---
www.processassociates.com
/process/separate/termvel.htm
Vt - Terminal
Velocity
p - "rho" is the density of air
m -
mass
A - is the cross section area that faces the wind
g - gravity
Cd - is the drag coefficient (a cylinder facing down
is often used as a practical substitution)