Gravity
Since this is going to be the most
realistic space simulation ever made gravity will have
to be accurately calculated in every aspect of the game.
Gravity applied to the ship
When ever a pilot pitches too much
or yaws harder than he should his ship must feel the
force of his actions, or more specifically him.
Applying too much pitch will
negatively affect your pilot's vision and cause blood to
rush to the head. If the player keeps this up they will
black out.
If a player attempts to pull a
cocky dog fighting maneuver like decoupling their
thrusters and spinning 180 degrees to hit their target
they may find themselves with a broken ship. The
g-forces that hit the ship will shred their thrusters
and make them unusable.
Zero Gravity
A first person shooter module is
in development for the game as well. It will feature
combat that utilizes gravity and zero gravity.
When zero gravity has been
activated the way the player moves around the
environment changes drastically. Instead of moving on
two feet the players are forced to use jet packs to
navigate the environment. In the gameplay demo Cloud
Imperium Games released we see players performing
cartwheels and somersaults as they murder each other
with laser guns. The laser guns did push back the player
when fired so we must assume that they do not generate
momentum.eve
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