Equations
for Baseball
Some physical properites that occur
in baseball are velocity, force, momentum, acceleration, friction, gravity,
and waves. These properties help solve baseball problems. Listed below
are some equations to do this.
Projectile Motion-
These equations help calculate the
range, height and time of objects hit or thrown. Assuming that
the air resistance is negligible, and gravity is constant.
1) Vx=Vcos(theta); where Vx=horizontal velocity and (theta)
is the angle at which it was launched.
2) Viy=Vsin(theta); where Viy=initial vertical velocity.
3) dymax=.5gt1/22; where dymax=max height and g=gravity.
4) dx=Vxttotal; where dx=range and t=time.
Dynamics-
This is the study of forces and motion. And this is described
by Newton's second law.
1) F=ma; where m=mass and a=acceleration.
2) k=Ff/Fn; where k=coefficient of friction and Ff=frictional
force and Fn=normal force.
Kinematics-
This is the study of motion. And the following equations
help describe linear motion.
1) v=d/t; where v=velocity and d=distance and t-time.
2) average velocity=(Vf + Vi)/2; where Vf=final velocity
and Vi=initial velocity.
3) a=Vf-Vi/t; where a=acceleration.
4) d=Vit + .5at
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