Physics


-Jump shots happen too fast to understand each component independently, a further breakdown outlines each component to understand the physics behind it all-


 



Launch Angle
Simply put, a basketball shot is simple projectile motion, a force,
the shooter, is acting upon
and object to move it a long a parabolic flight path towards
the basket. Thru research and experience, it is found that the ideal
                    launch angle when the ball is released is somewhere around 48°                  








*The launch angle is key
because
it allows for the
best trajectory
      path for the ball towards
 the basket*




launch angle


http://www.youtube.com/watch?v=Ds7O4rGy_Qs

Release Point
For the best accuracy and the ability to consistently make shots, where
 the shooter  releases the ball has to
be on a plane that is as close to parallel with the basket.
http://www.youtube.com/watch?v=Ds7O4rGy_Qs
                                       launch
                              angle

 By aligning the ball in a parallel plane with the hoop it decreases the distance which
 relates to a larger margin of error. If the ball isn't as close to parallel, puts more of work
 load on the mechanics of the shooter  who now has to compensate for the error.
http://www.youtube.com/watch?v=Ds7O4rGy_Qs
Timing
Timing is everything in basketball even when it comes to shooting. If the ball
isn't released at the optimal time, most of the time, it leads to a miss

apex

http://www.youtube.com/watch?v=Ds7O4rGy_Qs
As seen here by former Boston Celtic Ray Allen, for proper timing, the ball should be
released at the Apex or top of the jump. Typically players who can elevate quickly
have a better jump shot and/or accuracy percentage.
Backspin
The backspin on the ball after it is released is very key in the making of a shot. The
backspin slows the ball down immediately after it is released along with the force of
gravity. A slower ball has a higher chance of landing cleanly the net, slower velocity
equal
s less force exerted on the ball.

backspin
 Now exists another component to the
jump-shot, rotational motion. The backspin
allows the ball to negative angular velocity.
If the ball does come into contact
with the rim or backboard, friction is now a
 factor, the direction of the frictional force is
opposite the motion which will slow the
ball down allowing for a better make-percentage.