Just how can springs and masses describe matter anyway?

    The webster's dictionairy definition for physics states: "[physics is] 1: The a science that deals with matter and energy and their interactions" -- We are focusing our attention to the interaction of matter. We obviously cannot have interaction of matter without matter, so the only thing we need to simulate a system of interacting matter is a description of what matter is: a bunch of chemicaly bonded atoms.


Real world atoms:
    I didn't know the exact forces experienced by a bonded atom, and I probably could't understand the explanation if I saw it anyway due to my current education level and most importantly: time constraints. So I did some web searching and found a simple and reliable explaination:

"Warning: I'm still not sure what the right answer is. [...but...]

Atomic nuclei are pulled together by the electrostatic attraction between negatively-charged electron clouds and positively-charged nuclei.

Atomic nuclei are kept apart by Schrödinger pressure. When the nuclei get too close, their electron clouds get crowded, and as they don't like to overlap, they push the nuclei back."

Since everything on the web is true. That explaination is good enough for me! This explaination describes oscillatory motion for atomic bonds. According to a physics major that I talked to, the oscillatory motion of atoms is not exactly sinusoidal (that of a spring), but can be approximated by it in a hand-waving fasion.

Simulated atoms:
    My physics book, "Physics for scientists and engineers," states: "The forces between atoms in a solid can be modeled by imagining springs between neighboring atoms." This goes along with what my physics major freind said about atomic bonds, and gives me full mandate to begin programming my matter-physics simulation using spring bonds to describe matter!

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